Digests » 137
this week's favorite
Many many years ago I wrote a blog post about what .NET Developers ought to know. Unfortunately what was just a list of questions was abused by recruiters and others who used it as a harsh litmus test.
It’s been a while since I’ve written a post on here. But hey, new year, new post! In this new series, I’ll be taking a look at some useful patterns and practices that I’ve encountered in my day-to-day work that might be of use to folks out there! Today’s topic: “Hole in the middle”, a type of Inversion of Control (IoC).
A couple weeks ago I was browsing /r/programming and was reading about the new road-map for .NET Core and .NET Standard. I came upon a comment where someone mentioned it was in fact possible to make games in .NET Core. I had no clue it was possible to do graphics at all, so I decided to do some investigation of my own. For those who want to skip to the final source, you can do so here.
.NET Core, ASP.NET Core, .NET Standard 1.1, .NET Standard 2, Netstandard, .NET Framework - so many .NETTY things, no wonder I see comments like these: