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During development, we as developers, often develop against a small subset of the data. This has as outcome, that parts of an application seem fast during this stage. And when it reaches the production environment it still is fast. But after a while, when the application is in use, the data starts to accumulate and it might suddenly be the cause of performance issues.
Recently there was a discussion in a Pull Request for the .NET runtime on GitHub. In the discussion it was mentioned by Jan Kotas from Microsoft that the order of interfaces is important for the casting performance.
Today we are introducing OpenSilver, an open-source reimplementation of Silverlight that runs on current browsers via WebAssembly!
In this article I will show a little trick I came up with to simulate return type inference, as well as some examples where that can be useful.
A few days ago I tweeted a C# code snippet, showing a FizzBuzz implementation using some of the new features in C# 8.0. The tweet “went viral”, as the kids say, with several people admiring the terse and functional aspect of it, while others asked me why I wasn’t writing it in F# in the first place?
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